This book is your perfect hands‑on guide to start animating quickly. Using approachable, real‑world exercises, you’ll master the fundamentals of this animation software by following full‑color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands‑on tutorials that give you firsthand experience and a good start. You’ll learn the basics of modeling, texturing, animating, and visual effects. Whether you’re a complete beginner or migrating from another 3D application, this task‑based book provides the solid grounding you need in Autodesk Maya. Key Features Model with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render scenes with great lighting and camera placement